Vault for Objective-Based Modes – Mastering Domination and Hardpoint
When it comes to objective-based modes like Domination or Hardpoint, Vault’s design creates a dynamic and intebo6 unlock servicense environment that requires both individual skill and excellent team coordination. This map is particularly interesting because of how the different areas interact with the game modes, offering opportunities to strategize around each objective.
In Domination, the three flags are spread across the map in strategic locations that force players to control both vertical and horizontal space. The B flag is located right in the heart of the Atrium, making it a prime battleground where players can easily become pinned down if they don’t coordinate their movements effectively. The elevated positions, such as the Mural House or Hookah House, offer excellent sightlines to control the central point, but they also make players vulnerable to flanking from the ground level.
The A and C flags are located near the Poolside and Gallery areas, respectively. These locations provide great opportunities for team members to hold defensive positions. The narrow corridors leading to these flags are perfect for players who prefer to play a more defensive role, setting traps or holding down choke points. The verticality of Vault adds another layer of complexity, as players can use higher platforms to provide cover fire for those capturing the flags below.
In Hardpoint, Vault becomes even more strategic. The rotating Hardpoint zones require constant movement, and the open spaces near the Atrium become key areas for controlling the next zone. A key strategy for Hardpoint on Vault is to dominate the central Atrium early and force the enemy into unfavorable positions. Controlling the Vault room itself can provide an advantage for teams, as it offers multiple points of access and sufficient cover for defending the Hardpoint.
Vault encourages team coordination, as players must communicate effectively to rotate between objectives while also dealing with the high-pressure combat situations that come with these fast-paced modes. Whether holding down the middle of the map or pushing into the corners, Vault’s design challenges players to master both the art of movement and the tactics of holding critical objectives.